☕ ChaiCart workshop
Your two-day control map

Who does what.
What happens next.

Three sites. One workshop. Open an activity for the exact handoff from launch to submission, review and points.

A reference guide, not a live control panel. Actions below happen in ChaiCart Live or the Demo app. Times follow the facilitator run of show; use buffers when discussions run long.

120 students · 24 teams · 4 regions

The workshop at a glance

Day 1: build it. Day 2: keep it alive.

01 / TEACH

Workshop website

Slides, full notes and this flow map. Lives in the chaicart-cloud-workshop repo.

Facilitator presents → students learn and discuss.
Day 1 deck ↗ · Day 2 deck ↗
02 / PARTICIPATE

ChaiCart Live · Firebase

The workshop’s source of truth for students, answers, reviews, credits and certificates. Lives in chaicart-live.

Console → student phones → captain review → captain or facilitator awards → live leaderboard.
Open Live ↗
03 / DEMONSTRATE

ChaiCart Demo · Azure

Storefront, simulated orders, outages and recovery. Lives in the workshop repo’s chaicart-demo folder.

Google sign-in → order → presenter breaks it → presenter restores it.
Storefront ↗ · Demo controls ↗
Set up your tabs

Your presenter desk

Projector: deck + Live Screen (select the same session).
Private: Live Console + Azure Demo controls.
Captains: Captain dashboard on phones/laptops.
Students: join QR → Google → team code → role → My workshop / live activity.

Keep the roles straight

Five students, one team answer

CEO: pitch. CTO: design. CFO: costs and ledger. SRE: reliability. COO: submits team answers.

Everyone submits their own polls, surveys, networking completion and 90-day plan. Regional captains are assigned staff accounts, not the team’s CEO.

The most important distinction

Three ways an activity finishes

Reviewed

COO submits → captain Approve for facilitator → captain Award reviewed credits to team or facilitator Workshop Apply once → ledger updates.

Panel-scored

Facilitator uses the activity’s scoring button. Quizzes: Reveal and score. Mystery, Poker, Bill Shock and Shark vote have their own apply buttons.

Unscored

Discuss or collect the response, then End. Polls, surveys, career plans and Demo orders do not produce workshop credits.

Use ONE scoring path per award. Check the live ledger; correcting scores uses Leaderboard → Undo last change or a reasoned adjustment. The old static quiz/leaderboard pages are reference tools, not a second live ledger.

Captain scoring: after saving an approved review, captains can use Award reviewed credits to team. For bonuses or corrections in any activity, use the reasoned credits form for the selected regional team. Facilitators retain scoring access. Never repeat an automatic quiz award.

Day 1

Build ChaiCart

Register → understand cloud → pitch → design → handoffs → recap. Breaks: 11:00–11:15 and 14:45–15:00. Lunch: 12:25–13:15.

01Before 09:30Open the room and register studentsSetup / join1,000 starting credits per team
  1. Facilitator · launch

    Open Live → Console → Setup. Create or select ONE workshop session; set its date, assign four captain Google emails and display the Join QR on the projector. Session creation generates all 24 team codes.

  2. Students · do / submit

    Sign in with Google, enter session + team code, choose an available role. Each team has CEO, CTO, CFO, SRE and COO.

  3. Live app · saves / shows

    Registers the student and reserves one unique role. Setup initializes 24 teams with 1,000 credits each; captains see the six team codes for their region.

  4. Captain · check / award

    Sign in at Captain dashboard, share each code only with its team, check five names/roles per team and help with join issues.

  5. Facilitator · finish / score

    Open the Live projector Screen in a separate tab. Verify one student, one captain and the right session before the opening. Do not create a new session on Day 2.

Three-site overview ↑
02Before / during openingPre-workshop surveysurvey-preNo points
  1. Facilitator · launch

    Run → Pre-workshop survey → Launch on phones; set a short timer.

  2. Students · do / submit

    EVERY student submits confidence ratings and expectations from their own phone.

  3. Live app · saves / shows

    Stores individual responses; Console shows the results and offers CSV export. A local draft is not a confirmed submission.

  4. Captain · check / award

    Help students who are stuck; do not submit a shared team survey.

  5. Facilitator · finish / score

    Lock / End after checking responses. Use the baseline to compare with the post-survey on Day 2.

Three-site overview ↑
0309:30–09:55 · slides 1–8Agenda, team roles and LinkedInMy workshop → Networking+100 per complete team
  1. Facilitator · launch

    Present Day 1 agenda and role responsibilities. Workshop → Open networking / X entries. Show the LinkedIn profile QR from the deck.

  2. Students · do / submit

    Each student improves/creates a profile, connects with peers and Vishruth, then marks LinkedIn complete in My workshop. Existing profiles/connections count.

  3. Live app · saves / shows

    Keeps individual completion declarations available even while another activity is live.

  4. Captain · check / award

    Review network-linkedin for each team. All FIVE registered members must be complete → Approve for facilitator.

  5. Facilitator · finish / score

    Workshop → Captain approvals → Apply once. Award +100 per eligible team, once. Launching a Run activity is not required for networking.

Three-site overview ↑
0409:30–09:55 · slides 1–8Cloud or Not?cloud-or-not+100 per correct participant → team total
  1. Facilitator · launch

    Run → Cloud or Not? → Launch on phones. Show one question at a time.

  2. Students · do / submit

    EVERY student taps Cloud / Not cloud / It depends once for the current question.

  3. Live app · saves / shows

    Stores individual answers and personal scores; adds earned credits to team totals and displays answer counts. Students cannot replace a submitted answer.

  4. Captain · check / award

    Encourage discussion and help with phones; no judging or point entry.

  5. Facilitator · finish / score

    Lock answers → Reveal and score → discuss → Next question. Each correct participant earns 100; their team receives the sum. Inspect individual answers under Students. End when finished.

Three-site overview ↑
0509:55–10:30 · slides 9–12Human Timelinetimeline+50 first correct team per region
  1. Facilitator · launch

    Explain the cloud story; Run → Human Timeline → Launch on phones. First two minutes: no talking.

  2. Students · do / submit

    Team drags event cards oldest → newest. COO submits. If the order is wrong, improve and resubmit while open.

  3. Live app · saves / shows

    Correct submitted order locks; incorrect order remains editable. Saved server timestamps support the race.

  4. Captain · check / award

    Compare correct submissions and server timestamps across your six teams; approve +50 for the FIRST correct team in your region.

  5. Facilitator · finish / score

    Workshop → Apply once for the four winning reviews. Debrief on slides; Lock / End. Do not award every correct team as a race winner.

Three-site overview ↑
0610:30–11:00 · slides 13–17Service Model Sortservice-sort+5 per correct card · max +100
  1. Facilitator · launch

    Teach IaaS / PaaS / SaaS, then Run → Service Model Sort → Launch on phones.

  2. Students · do / submit

    Team classifies each service card. COO submits the shared classification.

  3. Live app · saves / shows

    Saves the team choices; captain review compares them with protected keys.

  4. Captain · check / award

    Review service-sort. The review computes +5 for each correct card; add feedback and Approve for facilitator.

  5. Facilitator · finish / score

    Reveal the model discussion on the slides, then Workshop → Apply once. Lock / End the round.

Three-site overview ↑
0711:15–11:40 · slides 18–21Where Should They Live?deploy-debate+30 for convincing defence
  1. Facilitator · launch

    After the 11:00–11:15 break: Run → Where Should They Live? → Launch on phones; explain assigned scenarios and timer.

  2. Students · do / submit

    Team chooses a deployment model and reasons; COO submits. Selected CEOs defend for 60 seconds.

  3. Live app · saves / shows

    Stores one team response with model + explanation.

  4. Captain · check / award

    Listen for compliance, latency, cost and scale arguments. Approve +30 for convincing defences with evidence.

  5. Facilitator · finish / score

    Workshop → Apply once for approved reviews. Discuss that multiple models can be defensible; Lock / End.

Three-site overview ↑
0811:40–12:25 · slides 22–25Cloud Shark Tank: pitchshark-pitchJudging leads to regional / overall awards
  1. Facilitator · launch

    Run → Cloud Shark Tank: pitch brief → Launch on phones; give the startup brief and preparation time.

  2. Students · do / submit

    Team chooses its cloud and business case. COO submits the brief; CEO pitches for one minute in the region.

  3. Live app · saves / shows

    Stores pitch briefs so captains and facilitator can review them later.

  4. Captain · check / award

    Time all six teams equally. Run the regional pitch round and help the team vote.

  5. Facilitator · finish / score

    Move to Shark Tank: region vote, not manual pitch points yet. Four region winners then pitch in the grand final.

Three-site overview ↑
0911:40–12:25 · slides 22–25Shark Tank: region voteshark-vote+50 regional winner · +100 overall bonus
  1. Facilitator · launch

    Run → Shark Tank: region vote → Launch on phones after all regional pitches.

  2. Students · do / submit

    Discuss together; COO submits one vote for another team in the same region. No self-vote.

  3. Live app · saves / shows

    Tallies votes per region; tied leaders are visible.

  4. Captain · check / award

    Check the region tally and resolve or explain ties before awards; invite the finalists. Do not also submit a +50 pitch review for a team scored through the vote.

  5. Facilitator · finish / score

    Lock → Award region winners (+50) ONCE. Pick the overall winner on stage; Leaderboard manual adjustment +100 with a reason. Avoid scoring the same regional win via both vote and review.

Three-site overview ↑
1013:15–13:55 · slides 26–31GitHub developer circleMy workshop → Networking+100 per complete team
  1. Facilitator · launch

    After 12:25–13:15 lunch: keep Networking open, show the GitHub QR and give a seven-minute peer introduction.

  2. Students · do / submit

    EVERY student creates/improves a GitHub profile, follows peers and theharithsa, discusses a project, then marks GitHub complete.

  3. Live app · saves / shows

    Stores per-student completion while other activities continue.

  4. Captain · check / award

    Review network-github after all five members complete → Approve for facilitator.

  5. Facilitator · finish / score

    Workshop → Apply once for +100 per team. Continue to Bingo and containers; no separate Run launch for this networking step.

Three-site overview ↑
1113:15–13:55 · slides 26–31Cloud Bingobingo+30 to first THREE valid teams in room
  1. Facilitator · launch

    Run → Cloud Bingo → Launch on phones. Workshop → Cloud Bingo caller: read the clue and press its term.

  2. Students · do / submit

    Team marks called terms on its digital board; COO submits a claim when a row, column or diagonal is complete.

  3. Live app · saves / shows

    Stores claims and called terms; captain review rejects a line made from uncalled terms.

  4. Captain · check / award

    Check the line and claim timing. Tell facilitator which claims arrived first across the room.

  5. Facilitator · finish / score

    Choose the FIRST THREE valid room-wide claims, approve only those for +30 and Apply once. A valid line alone does not guarantee an award.

Three-site overview ↑
1213:15–13:55 · slides 26–31VM / container / App Service demoAzure Demo + slidesNo Live points
  1. Facilitator · launch

    Explain VMs and containers on the deck, then switch to the deployed Azure storefront. Keep the Live session running in its other tab.

  2. Students · do / submit

    Students may sign in with Google on the DEMO site, choose items and place a simulated order; this login is separate from joining Live.

  3. Live app · saves / shows

    Azure returns an order receipt and tracking state. Orders do not become Live quiz answers or credits.

  4. Captain · check / award

    Help students distinguish the Demo storefront from the Live workshop page.

  5. Facilitator · finish / score

    Return to the deck and explain why App Service is PaaS. Cloud provisioning is a presenter demo, not something 120 students must deploy.

Three-site overview ↑
1313:55–14:45 · slides 32–36Architecture Lego + Diwali twistarchitecture+50 region best · +100 overall
  1. Facilitator · launch

    Run → Architecture Lego: digital design → Launch on phones. Introduce the components, constraints and Diwali traffic twist.

  2. Students · do / submit

    Team builds a design and rationale; CTO leads the technical choices, COO submits the final shared design.

  3. Live app · saves / shows

    Saves the design; it is still editable until a confirmed freeze. Day 2 Poker and Bill Shock read the frozen copy.

  4. Captain · check / award

    Review each team against the six Well-Architected questions. Approve every completed design (zero points for non-winners is valid); award +50 to region best.

  5. Facilitator · finish / score

    Apply reviewed credits once; award overall +100 in Leaderboard. In Workshop select EACH team → Freeze approved architecture for Day2. Freeze all 24, not only winners; then Lock / End.

Three-site overview ↑
1415:00–15:30 · slides 37–40Human Kitchenkitchen+20 per volunteer’s team
  1. Facilitator · launch

    After 14:45–15:00 break: Run → Human Kitchen → Launch. Workshop → Station games: select monolith or service stations, assign registered volunteers and Start order ticket.

  2. Students · do / submit

    Assigned volunteers read their station cards and tap I am this station: hand off. Everyone else watches the order move; COO records the team reflection.

  3. Live app · saves / shows

    Advances only the currently assigned station, stores timestamped handoffs and shows blocked/recovered tickets.

  4. Captain · check / award

    Confirm who actually volunteered and approve +20 per volunteer from each team, within the rubric.

  5. Facilitator · finish / score

    Compare chaos / monolith with the pipeline; Apply once on volunteer reviews. Explain the handoff story, then Lock / End. No paper tickets required.

Three-site overview ↑
1515:30–15:55 · slides 41–42Gallery Walkgallery+50 each for four best notes
  1. Facilitator · launch

    Run → Gallery Walk → Launch on phones. Direct students to digital case studies and timed rotations/discussion.

  2. Students · do / submit

    Teams browse cases and write a useful case reflection; COO submits their shared note.

  3. Live app · saves / shows

    Stores digital reflections for review; no wall posters are required.

  4. Captain · check / award

    Read your region’s notes, shortlist useful reasoning and send recommendations to the facilitator.

  5. Facilitator · finish / score

    Select FOUR best notes in the room. Approve +50 for their teams → Apply once; read the notes aloud and End.

Three-site overview ↑
1615:55–16:30 · slides 43–47Concept recap and Day 1 quizquiz-day1Automatic +10 per correct team answer
  1. Facilitator · launch

    Give the concept recap; Run → Day 1 recap quiz → Launch on phones. Use Live Screen for the projected question.

  2. Students · do / submit

    Team discusses each question; ONLY COO taps its one answer. Other roles watch and discuss.

  3. Live app · saves / shows

    Stores one answer per team per question; reveals correctness only after your reveal.

  4. Captain · check / award

    Coach participation and check missing teams; do not approve quiz credits separately.

  5. Facilitator · finish / score

    Lock answers → Reveal and score. The app adds +10 per correct team automatically, once per question. Next question repeats the flow; End after question 10.

Three-site overview ↑
1716:30–17:00 · buffer / wrapDay 1 handoverWorkshop / LeaderboardAudit, not a new scoring round
  1. Facilitator · launch

    End the current activity, show the Live leaderboard and tomorrow’s agenda; use remaining time for reflection and questions.

  2. Students · do / submit

    CFO checks the credit ledger; students report missing submissions or disputed awards.

  3. Live app · saves / shows

    Keeps the same session, registrations, designs, submissions and ledger for Day 2.

  4. Captain · check / award

    Resolve missing roster members/reviews and check every team has an approved design.

  5. Facilitator · finish / score

    Apply outstanding reviews; freeze all designs, stop Demo surge and restore Healthy. Do not use the legacy static leaderboard as a second source of truth.

Three-site overview ↑
Day 2

Keep ChaiCart alive

Resume → investigate → recover → manage risk → deliver → careers → awards. Breaks: 11:00–11:15 and 15:00–15:10. Lunch: 12:40–13:25.

18Before 09:30Resume the same workshopSetup / Screen / WorkshopPreserve Day 1 credits
  1. Facilitator · launch

    Select the SAME session; verify projector Screen, captain access and frozen designs. Restore Demo Healthy and stop any surge.

  2. Students · do / submit

    Sign back into Live with the same Google account; confirm team, role and Day 1 credits.

  3. Live app · saves / shows

    Restores membership and persisted scores; no new registration or credit reset.

  4. Captain · check / award

    Check your six teams are present and designs exist. Help with account/session mismatches.

  5. Facilitator · finish / score

    Show Day 2 agenda and announce the optional post/photo award. Leave networking open during the day.

Three-site overview ↑
1909:30–09:40 · slides 1–5X learning circle + incident kickoffMy workshop → Networking+100 per complete team
  1. Facilitator · launch

    Workshop → Open networking / X entries; show X profile QR and #ChaiCartCloudWorkshop. Introduce Day 2 story on slides.

  2. Students · do / submit

    EVERY student creates/improves an X profile, finds peers, shares a takeaway and marks X complete. Public posts/photos are optional and can continue all day.

  3. Live app · saves / shows

    Stores completion and best public post links separately; networking stays available beside live activities.

  4. Captain · check / award

    Approve network-x only when all five members complete. Shortlist optional post/photo links from your region.

  5. Facilitator · finish / score

    Apply once for +100 team credits. Keep the individual Best Workshop Post or Photo award separate; judge learning/creativity, not likes.

Three-site overview ↑
2009:40–09:55 · slides 6–9Guess the Downtimedowntime+20 closest team per row / region
  1. Facilitator · launch

    Run → Guess the Downtime → Launch; ask for annual downtime in MINUTES for the four availability targets.

  2. Students · do / submit

    Team estimates each row; COO submits the four numbers.

  3. Live app · saves / shows

    Stores estimates; it does not automatically choose nearest guesses for this form.

  4. Captain · check / award

    Compare each row against the annual-minute answer; closest per region earns +20. Share an award across ties; propose a summed team review, max +80.

  5. Facilitator · finish / score

    Reveal the maths on slides; Workshop → Apply once for approved downtime reviews. Lock / End.

Three-site overview ↑
2109:55–10:10 · slides 10–12Monitoring / reliability conceptsSlidesNo submission or points
  1. Facilitator · launch

    Explain monitoring vs investigation, APM and the golden signals from the deck; keep it concise.

  2. Students · do / submit

    Discuss signals and respond verbally to questions.

  3. Live app · saves / shows

    No Live activity is required for this teaching block.

  4. Captain · check / award

    Listen for gaps in understanding and help the discussion.

  5. Facilitator · finish / score

    Transition to the mystery; do not open answers or Demo outage controls on the projector ahead of the investigation.

Three-site overview ↑
2210:10–11:00 · slides 13–17Who Killed Checkout?mysteryRubric up to +525; wrong killer −50
  1. Facilitator · launch

    Run → Who Killed Checkout? → Launch; set a 25-minute investigation timer. Reveal hint 1 / 2 / 3 only as needed.

  2. Students · do / submit

    Team reads digital evidence; COO submits ONE final accusation with cause, evidence, fix and prevention.

  3. Live app · saves / shows

    Locks the accusation and stores a server timestamp. The mystery panel grades objective answers and identifies the earliest correct killer + weapon.

  4. Captain · check / award

    Check reasoning and proposed prevention; tell facilitator which fixes merit credit. Captains do not apply mystery credits or manually timestamp forms.

  5. Facilitator · finish / score

    Lock; reveal the story on slides. Tick good fix/prevention rows in the mystery panel → Apply mystery credits ONCE. Earliest correct bonus is included by the grader; do not add it again.

Three-site overview ↑
2310:10–11:00 · after revealReplay the incident in the real appAzure Demo controlsNo Live credits from orders
  1. Facilitator · launch

    Switch to Azure Demo controls after the mystery reveal. Show Healthy baseline → Deploy Dave: pool 50 → 5 → Launch surge.

  2. Students · do / submit

    Students watch the failure and may place a Google-authenticated Demo order if asked.

  3. Live app · saves / shows

    Demo creates real simulated orders, waits and timeouts; it does not score the Live mystery.

  4. Captain · check / award

    Keep Live teams focused on the difference between prepared evidence and the real app; no score entry.

  5. Facilitator · finish / score

    Stop new traffic → Healthy / Roll back; demonstrate recovery. Return to Live and take the 11:00–11:15 break.

Three-site overview ↑
2411:15–12:00 · slides 18–22Treasure Hunttreasure-huntReviewed answers up to +150; reflection +20
  1. Facilitator · launch

    Run → Observability Treasure Hunt → Launch. Drive the prepared tool/demo screen; read questions and let teams suggest where to look.

  2. Students · do / submit

    Teams record all 15 answers and proof from what they see; COO submits the team form and reflection.

  3. Live app · saves / shows

    Stores answers + proof, not an authoritative self-marked total. Some tool questions need a rehearsed environment; use prepared evidence if unavailable.

  4. Captain · check / award

    Review answers and proof against the question rubric. Propose up to +150, explaining disputed items.

  5. Facilitator · finish / score

    Workshop → Apply once on reviewed credits; optional strong reflection bonus +20 via Leaderboard with reason. Do not use Apply self-marked totals as a substitute for review; no second duplicate award.

Three-site overview ↑
2512:00–12:40 · slides 23–26Error Budget PokerbudgetCalculated final balance / credits
  1. Facilitator · launch

    Run → Error Budget Poker → Launch. Read each card; for cards needing chance, click Issue immutable staff rolls for this card before submission.

  2. Students · do / submit

    Team discusses A/B; SRE advises on budget and CTO checks frozen design. COO submits the final choice and issued roll.

  3. Live app · saves / shows

    Uses immutable staff rolls and frozen design; saved decisions are final. Shows running budget and card outcomes.

  4. Captain · check / award

    Confirm design evidence and help teams reason; do not create local dice rolls or adjust the computed scores.

  5. Facilitator · finish / score

    Next card through End the month → Apply final credits ONCE. Discuss tradeoffs; Lock / End. Keep all forced card consequences even in a shortened round; lunch 12:40–13:25.

Three-site overview ↑
2613:25–13:40 · slide 27Blameless postmortempostmortem+40 regional best · +75 overall
  1. Facilitator · launch

    Run → Blameless postmortem → Launch; start a 12-minute timer and emphasize systems, not blame.

  2. Students · do / submit

    Team writes summary, impact, timeline, root cause and actions with owner roles/dates; COO submits.

  3. Live app · saves / shows

    Stores the complete report, available to captain review.

  4. Captain · check / award

    Choose region best based on blameless reasoning and concrete actions; approve +40 for that team.

  5. Facilitator · finish / score

    Apply once for regional reviews; choose the overall best and add +75 in Leaderboard with reason. Read useful actions aloud; End.

Three-site overview ↑
2713:40–14:25 · slides 28–32Digital Delivery Factoryfactory+50 best round-2 team / region
  1. Facilitator · launch

    Run → Digital Delivery Factory → Launch. Workshop → Start round 1 for three minutes → Stop; then Start round 2 → Stop.

  2. Students · do / submit

    Round 1: COO processes tickets serially. Round 2: CEO plans, CTO builds, SRE tests, COO deploys concurrently. Failed tests return to Build.

  3. Live app · saves / shows

    Records tickets, successful releases, lead time, failures and recovery; Workshop displays round comparisons.

  4. Captain · check / award

    Pick region winner: most successful round-2 releases, then fewer failures, then lower lead time; approve +50.

  5. Facilitator · finish / score

    Apply once on factory reviews. Explain DORA teaching proxies, then show the CI/CD slide or a separately rehearsed pipeline. No paper planes.

Three-site overview ↑
2814:25–15:00 · slides 33–38Security, scale and Cloud Bill ShockbillshockComputed costs / half-refunds
  1. Facilitator · launch

    Teach the security/cost concepts; Run → Cloud Bill Shock → Launch on phones.

  2. Students · do / submit

    Team gets three digitally dealt cards; CFO reads costs and CTO checks the frozen design. COO selects preventing controls and submits.

  3. Live app · saves / shows

    Deals reproducible cards from session/team, evaluates frozen design and correct controls; displays the computed total.

  4. Captain · check / award

    Help students interpret cost controls; no paper-card draw or arbitrary refund decision.

  5. Facilitator · finish / score

    Lock → Apply bill credits ONCE. Discuss painful surprises. Scores may decrease. End; break 15:00–15:10.

Three-site overview ↑
2915:10–15:45 · slides 39–43Follow the Orderfollow-orderNo automatic credits
  1. Facilitator · launch

    Run → Follow the Order → Launch. Workshop → Station games → Follow the Order; assign the seven volunteers and Start order ticket.

  2. Students · do / submit

    Assigned volunteers read their business-system cards and hand off only when their station is current; others follow the story.

  3. Live app · saves / shows

    Records timestamped handoffs; Workshop lets facilitator Block / simulate outage and Recover / resume.

  4. Captain · check / award

    Support volunteer positions and explain the business meaning of each handoff; no default point review exists for this activity.

  5. Facilitator · finish / score

    Block the order, discuss impact, recover it and show queued progress. Connect to the Demo ERP outage only if rehearsed; End. Any discretionary bonus needs an explicit Leaderboard reason.

Three-site overview ↑
3015:45–16:15 · slides 44–48Careers, 90-day plan and Q&Aplan / My workshop career cardsIndividual plan · no points
  1. Facilitator · launch

    Use digital career cards in My workshop, then Run → My 90-day cloud plan → Launch; reserve time for questions.

  2. Students · do / submit

    EVERY student chooses a target role and submits their own 30/60/90-day steps; peers can discuss and swap career ideas.

  3. Live app · saves / shows

    Stores each individual plan; it remains accessible from My workshop.

  4. Captain · check / award

    Check all five members have a meaningful plan; support placement/internship goals.

  5. Facilitator · finish / score

    Review/export plans as needed, Lock / End, then Q&A. This is not a shared COO team submission.

Three-site overview ↑
3116:15–17:00 · slides 49–51Day 2 recap quizquiz-day2Automatic +10 per correct team answer
  1. Facilitator · launch

    Run → Day 2 recap quiz → Launch; use the Live projector screen.

  2. Students · do / submit

    Team discusses; COO taps one answer per question.

  3. Live app · saves / shows

    Stores team answers and scores each revealed question once.

  4. Captain · check / award

    Help missing teams participate; no separate quiz award review.

  5. Facilitator · finish / score

    Lock answers → Reveal and score → Next question. After question 10, verify the Live leaderboard and End.

Three-site overview ↑
3216:15–17:00 · slides 49–51Demo Day regional / grand finaldemo-voteVote selects finalists; zero vote credits
  1. Facilitator · launch

    Run → Demo Day: region vote → Launch after regional 90-second CEO pitches.

  2. Students · do / submit

    COO votes for another team in the region. Four finalists pitch on stage for three minutes each.

  3. Live app · saves / shows

    Tallies regional votes; this activity has award = 0, so it does not add points.

  4. Captain · check / award

    Time and judge regional pitches; help resolve ties and invite the finalists.

  5. Facilitator · finish / score

    Lock; pick Most Creative Pitch from the grand final. Record the award in Workshop; do not invent a +50 award from the zero-credit vote.

Three-site overview ↑
3316:15–17:00 · closingBest post/photo and final awardsWorkshop → AwardsAwards separate from credits
  1. Facilitator · launch

    Close entry collection after announcing a deadline; inspect captain-shortlisted X links with #ChaiCartCloudWorkshop. Show final Live leaderboard.

  2. Students · do / submit

    Submit their best optional public X post link in My workshop before the deadline; ask consent before sharing photos.

  3. Live app · saves / shows

    Keeps entries and shortlists; Workshop records the named award recipient. Recording an award does not change credits.

  4. Captain · check / award

    Shortlist entries for learning value, creativity and workshop spirit; check regional standings and disputes.

  5. Facilitator · finish / score

    Choose one individual Best Workshop Post or Photo winner and other awards. Record each intended recipient in Workshop; team champion labels currently require selecting a registered student representative.

Three-site overview ↑
3416:15–17:00 · closingPost-survey and certificatessurvey-post / WorkshopNo credit award
  1. Facilitator · launch

    Run → Post-workshop feedback → Launch; give students time to finish. Verify attendance before issuing certificates.

  2. Students · do / submit

    EVERY student submits feedback, compares confidence and signs in to InspiredLearning with the same Google account for their permanent results and certificate.

  3. Live app · saves / shows

    Stores individual feedback; the portal announcement links to InspiredLearning; certificates require individually verified completion.

  4. Captain · check / award

    Check missing feedback; verify regional attendance in InspiredLearning and direct students to their permanent account.

  5. Facilitator · finish / score

    Finish scores and awards, then Workshop → Mark workshop complete. Open InspiredLearning → Workshop staff; import older registrations, verify attendees and mark absentees, then publish verified results. Completed learners receive an authenticated certificate and 100 learning points once, separate from workshop credits. The Live portal announcement does not issue certificates. Review every learner before deleting a completed session.

Three-site overview ↑

If the flow gets stuck

Phones show the wrong activity

Check the session code. Selecting an activity only previews it; click Launch on phones. Open allows submissions; Lock closes them; End makes phones wait.

Points are missing

A captain review is not a ledger entry. Apply it in Workshop. Quiz points need Reveal and score. Wait for server confirmation; never add a second batch just because a screen is slow.

Wi-Fi or the schedule fails

Keep teaching from the deck, pause Live submissions and resume when connected. Cached drafts are not confirmed answers. Shorten pitches or discussion, rather than pretending offline scoring succeeded.